Login / Create Account

EA Games has released a fact sheet for Warhammer Online: Age of Reckoning just in time for E3.

War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new MMORPG from the creators of Dark Age of Camelot. Based on Games Workshop's popular Warhammer® fantasy war game, WAR features next generation Realm vs. RealmTM (RvR) game play that will immerse players in a world of perpetual conflict for years to come.

Keep reading for all the info.

Tags: WAR

Rated: 5
Comment on this

In a setback in the development of Warhammer Online, in an interview released by MMORPG , Mark Jacobs announced that all but the capital cities of Altdorf (Empire) and Inevitable City (Chaos) will be removed from the release of the game, as well as the Choppa, Hammerer, Blackguard, and Knight of the Blazing Sun careers.

“A number of months ago,” Jacobs began, “we sat down and looked at where we were with our Capital Cities and we looked at what we were doing with Altdorf and Inevitable, we looked at the Greenskin home, the Dwarf home and we went ‘there’s an awful lot to do here and there are some issues‘.”

There was something missing. It wasn’t enough fun, it wasn’t interesting enough, it wasn’t “alive” enough. From there, the team was faced with a choice. They could either keep going down that path, working on all six cities and trying to get them finished before launch or make the hard decision to shelve four of the cities until post-launch and make sure that Altdorf and Inevitable were as full and rich as their design had intended. Mythic chose the latter.

Four of the classes that we've been working on, we just couldn't get great," he continued. "We looked at them and we said these careers are just not great... and we tried, and they weren't coming out well." This left them with a decision similar to the one that they were left with for the cities, do they continue and try to get it, or do they shelve them? In the end, after looking at the metric data that they have been collecting throughout the beta process, they saw that there were four careers that just weren't working for the players.

For those concerned about this turn of events, Mark Jacobs had plenty of good news in the interview to help us understand the changes and what has specifically been done to make the game not only playable, but enjoyable upon release.

Tags: WAR

Rated: 5
Comment on this
More and more games are being expanded - and localized - to countries around the world, and Warhammer Online is following the trend. In the early part of 2009, Warhammer Online: Age of Reckoning will reach Russia, fully localized and ready to go.
July 2, 2008 - EA Mythic, a division of Electronic Arts Inc., today announced that Warhammer Online: Age of Reckoning (WAR) will be released in Russia for the PC and will be fully localized. Along with MMORPG fans all over the world Russian gamers will have a chance to enjoy the rich world and extensive possibilities of one of the most anticipated MMORPG's of the year - Warhammer Online: Age of Reckoning.

Based on Games Workshop's epic tabletop fantasy war game, WAR features revolutionary Realm vs. Realm (RvR) game play that will immerse players in a world of perpetual conflict. Warhammer Online: Age of Reckoning is scheduled for launch on the PC in early 2009 in Russia and Fall of 2008 in North America, Europe and Australia/New Zealand.

For more information, please visit www.warhammeronline.com.
Tags: WAR

Rated: 5
Comment on this
We talked about WAR being on G4 yesterday, and they were good enough to give us links directly to the videos!
Web Exclusive: Morgan gets a web exclusive look at Warhammer Online from Creative Director Paul Barnett and Executive Producer Jeff Hickman.


Read on for the other video!
Tags: WAR

Rated: 5
Comment on this
G4 recently spent some time with the folks at Warhammer Online, and they've got quite a few different looks at what we'll be enjoying soon™.

The Feed says:
This new MMO promises to remove all the "boring stuff" from more traditional MMO's and will allow the player more freedom to do what everybody really wants to do, which is beat the crap out of other players in online.

On the more interesting aspects on Warhammer Online which really set it apart from MMO's that we've played was the example of the Public Quest. Unlike other MMO's where quests are given to you as a guild or as a sole player and then you enlist help, Public Quests will spring up to anyone and everyone in a certain region.
They also have a few videos with their coverage.

WAR was also on X-Play on Friday night, so keep an eye out for Jeff and Paul since they may appear in re-runs!
Tags: WAR

Rated: 5
Comment on this

Older >>>
© Zam Networks LLC. Some content is licensed under the GNU Free Documentation License. Privacy Policy Terms of Service.